


Still, the journey wasn't an easy one, as it was filled with many non-trivial platform-specific hurdles: for example, the original approach overclocks the CPU repeatedly and in short bursts to make it skip the memory clearing instruction, however, the WonderSwan's CPU has a much higher frequency tolerance than the Game Boy's. This has been possible thanks to a hardware-based attack which glitches the CPU to trick the console into booting up without clearing the memory region containing the bootrom a method very similar to the one used years earlier with the Game Boy Color. However, its memory still lives on in many enthusiast's hearts, whether it is in appreciation of the legendary game designer's legacy or due to its niche yet quality games.Ģ0 years after release, a breakthrough has been made by furrtek in an effort aimed towards game preservation and better emulation: the WonnderSwan's bootrom has finally been dumped. Sadly, the WonderSwan turned to be a commercial failure, only managing to obtain a small portion of the Japanese handheld market before being completely crushed by the Game Boy Advance later on, without ever seeing an official release overseas. It had been developed and supervised by Gunpei Yokoi up until his tragic death in 1997, and was set to compete with the other console that he designed earlier while working at Nintendo, the Game Boy. On the 4th of March 1999, Bandai released the WonderSwan in Japan.
